Login
User Name:

Password:



Register
Forgot your password?
Vote for Us!
Development
Nov 28, 2018, 10:10 am
By Keirath
First Immortal
Oct 12, 2018, 12:02 pm
By GatewaySysop
Bug in do_climb( )
Jun 5, 2018, 5:31 pm
By joeyfogas
question on overland code
May 31, 2018, 10:03 am
By joeyfogas
KaVir's Protocol Snip
May 15, 2018, 7:57 pm
By joeyfogas
tintin++ ogg sound player script for linux
Author: Robert Smith
Submitted by: Vladaar
6Dragons ogg Soundpack
Author: Vladaar
Submitted by: Vladaar
6Dragons 4.4
Author: Vladaar
Submitted by: Vladaar
LoP 1.46
Author: Remcon
Submitted by: Remcon
LOP 1.45
Author: Remcon
Submitted by: Remcon
Users Online
CommonCrawl, Bing

Members: 0
Guests: 23
Stats
Files
Topics
Posts
Members
Newest Member
481
3,740
19,397
635
JenniRosen
Today's Birthdays
There are no member birthdays today.
Related Links
Files
Upload Rules File Index | Search | Recent Uploads
» Root » AFKMud » AFKMud Codebase
AFKMud 2.1.6
Author Submitted by Version D/L File Size Date Added

AFKMud Team Samson 2.1.6 307 1.70 MB Oct 26, 2014

Description
AFKMud is an advanced Smaug derivative written in C++ offering tons of new features to enhance the gaming experience.

Changes for AFKMud 2.1.6

Fixed

* Directory checking now handles error returns properly for chdir() and system() calls.
* Hotboot code now handles error returns properly for fscanf() calls.
* Pfile cleanup code now handles error returns properly for system() calls.
* Clan, deity, shop, and web directories were left out of the initial directory_check() call.
* Error and warning cleanup for GCC 4.8.

Rating: | Download | Comments(0)
User Comments For: AFKMud 2.1.6