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tintin++ ogg sound player script for linux
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LoP 1.46
Author: Remcon
Submitted by: Remcon
LOP 1.45
Author: Remcon
Submitted by: Remcon
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» Root » LoP
LOP 1.41
Author Submitted by Version D/L File Size Date Added

Remcon Remcon 1.41 322 881.00 KB Jul 3, 2011

Description
1.41
-----------------
Removed can_learn_language, show_big_nums, toggle_bexit_flag, parse_bet, can_oedit, smush_tilde, save_all_chistorys, getcolor, show_hash.
(These are no longer being used).
Removed sysdata.ident_retries.
(Wasn't being used).
Modified sysdata.morph_opt.
(Use to only save on shutdown, now will work like an autosave while setting morphs).
Added in so more stuff got renamed when changing names.
(Added rename_clan_member, rename_council_member, rename_deity_worshipper, rename_in_banks).
Added in so names are removed more when the pfile is destroyed, player deletes, pfile cleaner deletes pfile.
(Added in a remove_from_everything).
Made it so notes can be to non pfiles.
(Use to allow only "all" or a valid pfile).
Modified placement of things here and there.
Fixed two possible leaks from fread_strings.
(One in act_comm.c-(fread_phistory) and one in polymorph.c-(fread_morph)).
Added in more for nations in do_who.
Modified do_mix to fix it not allowing more then one spell to be mixed.
(Now uses "mix <spell> [<spell>] [<spell>]").
(First one 100% success, Second 75% success, Third 50% success).
Added and Modified a few help files.
Made it so if you try to delete a bank account, you have to specify which account to delete.
Made it so just typing bank shows all the accounts you have access too.
Fixed add_phistory so it would actually work like it should.
Modified damage to handle the magical/non-magical part for ris for weapons.
(Stopped the other places from doing it and instead just let damage handle it).
Made it so you can't createfire or makefire in water sectors.
Added an ACT_NOSLICE for mobiles so you can set up mobiles you don't want to have corpses that can be sliced.
Added an ACT_NOBLOOD for mobiles so you can set up mobiles you don't want leaving a pool of blood when they die.
Added in so you can't run while in the wilderness.
(One day should make it so you can).
Added in an aset <area filename> noload.
(Will toggle if the area filename is added in the area list or not).
Fixed a crashing issue in can_use_channel.
Made it so it won't let you duplicate names using makehightable.
Made it so channels only show up if characters are playing.
(If you want it to show while your editing etc... you will have to modify it).
Added in for do_who to show how many different ips have connected since hotboot/reboot.
Added in for bti to give a quick overview on login to immortals.


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