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» Root » Areas » Smaug 1.4a Areas
Mithril Halls
Author Submitted by Version D/L File Size Date Added

Zaknafein Kayle 486 72.52 KB Sep 21, 2008

Recommended level range: 35 - 50

Mithril Hall's creation is, like many other Realms of Despair, rooted
to Vl'Arescht's whim. Long ago, the Lord of Darkness created a shadow
dragon, which he named Shimmergloom, unleashing havoc upon the races
of Light. The fearsome beast, aided by might shadow hounds and dread
clerics, brought about thirty years of pain and sorrow. It was then
that the legendary Daskyn arose. This heroic man, whose name will be
forever remembered in song, drove back the dragon, tracking it back
to its lair in Garum's Gorge. There, the hero magically sealed
Shimmergloom in it's lair, unable to kill it as Vl'Arescht had blessed it
with eternal life. The dragon's rage was unending however, and it
summoned forth a torrent of servants, sending them to destroy the
peaceful settlements nearby. Our good King Welmar dispatched a legion
of dwarven berserkers to end this shadowy obstacle. With the aid of
the human Cattie-Brie, the dark elf Drizzt Do'Urden, the barbarian
Wulfgar and many others, the keep of Mithril Hall was founded, resting
near the steep cliff face of Garum's Gorge. The battleragers of the keep
maintain a vigilant guard, ensuring that the followers of Shimmergloom
shall never arise from the canyon.

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