Login
User Name:

Password:



Register
Forgot your password?
Vote for Us!
auth_update crash
Dec 23, 2017, 10:15 pm
By Remcon
check_tumble
Dec 18, 2017, 7:21 pm
By Remcon
parse description bug
Dec 15, 2017, 10:08 pm
By Remcon
Couple bugs
Dec 12, 2017, 5:42 pm
By Remcon
Bug in disarm( )
Nov 12, 2017, 6:54 pm
By GatewaySysop
LoP 1.46
Author: Remcon
Submitted by: Remcon
LOP 1.45
Author: Remcon
Submitted by: Remcon
LOP Heroes Edition
Author: Vladaar
Submitted by: Vladaar
Heroes sound extras
Author: Vladaar
Submitted by: Vladaar
6Dragons 4.3
Author: Vladaar
Submitted by: Vladaar
Users Online
CommonCrawl, DotBot, Yandex, Bing

Members: 0
Guests: 10
Stats
Files
Topics
Posts
Members
Newest Member
478
3,708
19,242
614
BenitoVirg
Today's Birthdays
There are no member birthdays today.
Related Links
» SmaugMuds.org » Bugfix Lists » AFKMud Bugfix List » AFKMud Bug Archive » [Bug] Overland music keeps pl...
Forum Rules | Mark all | Recent Posts

[Bug] Overland music keeps playing if you look through an exit
< Newer Topic :: Older Topic > AFKMud 1.75

Pages:<< prev 1 next >>
Post is unread #1 Aug 31, 2005, 6:16 am   Last edited Nov 13, 2005, 11:06 am by Samson
Go to the top of the page
Go to the bottom of the page

Samson
Black Hand
GroupAdministrators
Posts3,639
JoinedJan 1, 2002

Bug: Overland music keeps playing if you look through an exit that leads to it.
Discovered in: AFKMud 1.75
Danger: Trivial - Only affects MSP enabled users.
Found by: Moonwolf
Fixed by: Samson

---

act_info.c, do_look

Locate:
         if( IS_EXIT_FLAG( pexit, EX_OVERLAND ) )
         {
            original = ch->in_room;
            enter_map( ch, pexit, pexit->mx, pexit->my, -1 );
            char_from_room( ch );
            if( !char_to_room( ch, original ) )
               log_printf( "char_to_room: %s:%s, line %d.", __FILE__, __FUNCTION__, __LINE__ );
            leave_map( ch, NULL, NULL );

         }


Change to:
         if( IS_EXIT_FLAG( pexit, EX_OVERLAND ) )
         {
            original = ch->in_room;
            enter_map( ch, pexit, pexit->mx, pexit->my, -1 );
            leave_map( ch, NULL, original );
         }


This minorly annoying bug is because the leave_map function was modified to take a room argument and this particular spot in act_info.c got overlooked for a proper fix. This should at least stop the music when needed.
       
Pages:<< prev 1 next >>