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» SmaugMuds.org » Codebases » AFKMud Support & Development » C++ Change over questions
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C++ Change over questions
< Newer Topic :: Older Topic > like the title says

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Post is unread #1 Mar 12, 2005, 6:24 pm
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Celestria

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JoinedFeb 24, 2005

Not sure if this is the right forum. But I was just wondering if there is an ETA on the new C++ code. Also if area's will be able to be ported easily into the new code so that everything we build now won't be lost.

Thanks
Celestria
       
Post is unread #2 Mar 12, 2005, 8:40 pm
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Samson
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There is no ETA as of yet. So basically we're following the philosophy of "it will be out when we think it's ready"

As for areas and such, if you're using the 1.7 code, then areas and pfiles will already be in the formats that code saves them in. Other things such as classes, races, skills, commands, and other data files will still work and will probably not be changing much.
       
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