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» SmaugMuds.org » Codebases » AFKMud Support & Development » Umm, i think i found a glitch...
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Umm, i think i found a glitch...
< Newer Topic :: Older Topic > Or a bug? :(

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Post is unread #1 Aug 3, 2004, 8:41 pm   Last edited Nov 18, 2007, 4:32 pm by Samson
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RapidRunner

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Posts72
JoinedDec 4, 2003

heh, i went to another person from 4350 and well.... mud crashed, here is a core dump..

Current language:  auto; currently c++
(gdb) bt
#0  mudstrlcat(char*, char const*, unsigned) (dst=0x9 , src=0x0, siz=8192)
    at editor.c:94
#1  0x0808f6d7 in show_char_to_char_0(char_data*, char_data*, int) (victim=0x87cbaf8, ch=0x87d1ee0, num=0)
    at act_info.c:787
#2  0x080902d5 in show_char_to_char(char_data*, char_data*) (list=0x87cbaf8, ch=0x87d1ee0) at act_info.c:1112
#3  0x08091192 in do_look (ch=0x87d1ee0, argument=0x8199fbf "e[1ze[2z";) at act_info.c:1460
#4  0x081168ee in interpret(char_data*, char*) (ch=0x87d1ee0, argument=0x81ae48c "";) at interp.c:912
#5  0x0814d37e in leave_map(char_data*, char_data*, room_index_data*) (ch=0x87d1ee0, victim=0x87cbaf8,
    target=0x87cf390) at overland.c:2591
#6  0x080c238b in goto_char(char_data*, char_data*, char*) (ch=0x87d1ee0, wch=0x87cbaf8,
    argument=0xbfffc0c4 "carb";) at build.c:1070
#7  0x080c2966 in do_goto (ch=0x87d1ee0, argument=0x87d1ee0 " �31}�xx";) at build.c:1225
#8  0x081168ee in interpret(char_data*, char*) (ch=0x87d1ee0, argument=0xbfffe139 "carb";) at interp.c:912
#9  0x080e2902 in game_loop() () at comm.c:4020
#10 0x080e3425 in main (argc=6, argv=0xbfffe9a4) at comm.c:4458
#11 0x42015574 in __libc_start_main () from /lib/tls/libc.so.6
       
Post is unread #2 Aug 3, 2004, 8:42 pm   Last edited Nov 18, 2007, 4:32 pm by Samson
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RapidRunner

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JoinedDec 4, 2003

Umm, nevermind... the title was Null...

Guess mset title should have a stopper for null titles...

   if( !str_cmp( arg2, "title" ) )
    {
        if( IS_NPC( victim ) )
        {
            send_to_char( "Not on NPC's.\r\n", ch );
            return;
        }

        if( !argument || argument[0] == '�' )
        {
           send_to_char( "You must ENTER a title in to set.\r\n", ch );
           return;
        }

        set_title( victim, arg3 );
        return;
    }


Now it does
       
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