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spell help
< Newer Topic :: Older Topic > detect good problem

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Post is unread #1 Jul 10, 2004, 3:33 pm
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Mike

GroupMembers
Posts6
JoinedFeb 7, 2004

Hello everyone,

I made detect good a spell in the game, but when someone casts it, it only
lasts 4 rounds. I cant figure out how to fix this problem neither. So thats why im writing today.

Here is the slookup for it:

Affect 1 modifies affected by 'detect good' and applies detect_good for '1*4' rounds

Which is the same with detect evil except it applies detect evil. So i dont have no clue whats wrong with it.

Thanks for your help

Mike
       
Post is unread #2 Jul 10, 2004, 3:50 pm
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Samson
Black Hand
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Posts3,639
JoinedJan 1, 2002

That '1*4' rounds is your problem.

You have: "one times four" rounds listed.
What I suspect you wanted: "level times four" rounds, which is specified by an l ( "el" ) and not a "one".
       
Post is unread #3 Jul 10, 2004, 5:02 pm
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Mike

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JoinedFeb 7, 2004

Oh ok, Thank you so much Samson. Ive been pondering that problem for like a week.

Mike
       
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