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» SmaugMuds.org » Codebases » AFKMud Support & Development » furniture & containers
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furniture & containers
< Newer Topic :: Older Topic > help

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Post is unread #1 Jun 9, 2004, 3:14 am
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Delpho

GroupMembers
Posts2
JoinedDec 8, 2003

(I'm working on afkmud 1.56b) I would to know how to create an object like
a hole or a fissure in a wall that should contain another object (a contanier
type object).
Example (do_look output):

Room title
Exits
Descr
Object "hole in the wall" -> hidden but contain another object

do_examine object should show the content

I hope i was clear
       
Post is unread #2 Jun 13, 2004, 9:40 am
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Samson
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Posts3,639
JoinedJan 1, 2002

Have you tried the hidden flag on the object? That should conceal it unless someone searches the room and reveals it.
       
Post is unread #3 Jul 11, 2004, 5:01 am
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Samryn

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Posts11
JoinedJul 10, 2004

I've not really used AFKmud, but im guessing it has object programs.

You could make a program that made the object appear when they exam the hole,
and then it will oinvoke the object, and put it in the wall. that way it will always be
there... BUT if your using this you might want to put an if check to make sure there isn't more than 1 of the containers there.

Hope this helps.

       
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