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» SmaugMuds.org » Codebases » AFKMud Support & Development » AFKMud 2.1.5 Overland map pro...
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AFKMud 2.1.5 Overland map problem
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Post is unread #1 Feb 25, 2012, 9:31 am   Last edited Feb 25, 2012, 9:32 am by Axanon
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Axanon
Fledgling
GroupMembers
Posts1
JoinedFeb 24, 2012

I am new to this code base in general, so I'm unsure of how to fix a problem I am encountering. FYI, this is the first time I have installed AFKMud (or any kind of smaug derivative). When I go to vnum 50000, the room description says:
If you can read this description online, then something REALLY
bad has happened, contact the immortals at once. You should be
seeing the ASCII color map of the continent instead of this
lousy description :)


There were no errors while compiling, and nothing in the log output that points to any problems with the map. (http://paste.pocoo.org/show/556576/ ).
       
Post is unread #2 Feb 25, 2012, 3:16 pm
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Samson
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Posts3,639
JoinedJan 1, 2002

That's not a bug if you got there by using the goto command on the vnum. You'd need to use the goto command to the map itself in order to see the actual map. Room 50000 is the underlying location for it.
       
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