Login
User Name:

Password:



Register
Forgot your password?
Vote for Us!
 Getting back into muds.
Yesterday, 9:04 pm
By Quixadhal
 Looking for Overland Documentation
Yesterday, 3:52 pm
By Gage
Banned from youtube and vimeo
Jun 14, 2013, 1:53 pm
By Patriot
time/date Command
Jun 13, 2013, 3:25 pm
By Quixadhal
Startup file questions.
Jun 9, 2013, 10:03 am
By Remcon
QSF Portal
Author: QSF Portal Team
Submitted by: Samson
Raspberry Pi Diff File
Author: Dretzile
Submitted by: Dretzile
Replacement mp_*_passage funcs
Author: Andril
Submitted by: Andril
g++ 4.6 unused variables patch
Author: diff
Submitted by: Andril
LOP 1.43
Author: Remcon
Submitted by: Remcon
Users Online
CommonCrawl, Google, Bing

Members: 0
Guests: 27
Stats
Files
Topics
Posts
Members
Newest Member
440
3,579
18,344
909
Wilfredo8
Today's Birthdays
Scaythe (41)
Related Links
Smaug Building Institute
» SmaugMuds.org » General » Building » Name of the rooms.
Forum Rules | Mark all | Recent Posts

Name of the rooms.
< Newer Topic :: Older Topic >

Pages:<< prev 1 next >>
Post is unread #1 Nov 7, 2011, 9:32 am
Go to the top of the page
Go to the bottom of the page

antram
Apprentice
GroupMembers
Posts50
JoinedNov 22, 2010

Hi all,

I would like to ask you something. I'm trying to change the name of the rooms when they are created. I know that the name is "The void" or "Floating in the void", but I haven't found this text in the codebase.

Could you tell me where can I find the default name of the rooms?

Thanks for all.
       
Post is unread #2 Nov 7, 2011, 10:45 am
Go to the top of the page
Go to the bottom of the page

Aurin
Magician
GroupMembers
Posts182
JoinedSep 5, 2010

In what codebase?
       
Post is unread #3 Nov 8, 2011, 12:02 am
Go to the top of the page
Go to the bottom of the page

antram
Apprentice
GroupMembers
Posts50
JoinedNov 22, 2010

Hi Aurin,

In smaugfuss, for example. I thought that this message was in the same place in all the codebases. Isn't it?

Thanks again.
       
Post is unread #4 Nov 8, 2011, 10:24 am
Go to the top of the page
Go to the bottom of the page

Aurin
Magician
GroupMembers
Posts182
JoinedSep 5, 2010

Honestly not sure if it's the same everywhere, but you can find what you're looking for in db.c and look for function: ROOM_INDEX_DATA *make_room( int vnum, AREA_DATA * area )
       
Post is unread #5 Nov 8, 2011, 10:54 am
Go to the top of the page
Go to the bottom of the page

antram
Apprentice
GroupMembers
Posts50
JoinedNov 22, 2010

Hi,

thanks a lot, aurin. I've been looking for this message for weeks with no results.

Thanks again,

Antram
       
Post is unread #6 Nov 8, 2011, 9:49 pm
Go to the top of the page
Go to the bottom of the page

Zeno
Sorcerer
GroupMembers
Posts716
JoinedMar 5, 2005

Just grep and you'll find it.

db.c:5373:   pRoomIndex->name = STRALLOC( "Floating in a void" );
       
Post is unread #7 Nov 9, 2011, 2:13 am
Go to the top of the page
Go to the bottom of the page

antram
Apprentice
GroupMembers
Posts50
JoinedNov 22, 2010

Hi,

Thanks Zeno. I didn't know this command. It seems to be very interesting.

Thanks again,

Antram
       
Post is unread #8 Nov 13, 2011, 10:23 am   Last edited Nov 13, 2011, 10:24 am by drmike
Go to the top of the page
Go to the bottom of the page

drmike
Fledgling
GroupMembers
Posts16
JoinedOct 9, 2011

Wouldn't it be in the /area files?

edit: And I still can't get the gravatar to work. :(
       
Post is unread #9 Nov 13, 2011, 4:54 pm
Go to the top of the page
Go to the bottom of the page

ayuri
Magician
GroupMembers
Posts213
JoinedJun 13, 2008

No, it would be in db.c for when you first create the room. After the room is created then that string gets stored in the zone.are file after the area is saved.

ayuri
       
Pages:<< prev 1 next >>

 
Contact Us