Login
User Name:

Password:



Register
Forgot your password?
Vote for Us!
 Couple bugs
Today, 5:42 pm
By Remcon
Bug in disarm( )
Nov 12, 2017, 6:54 pm
By GatewaySysop
Bug in will_fall( )
Oct 23, 2017, 1:35 am
By GatewaySysop
Bug in do_zap( ), do_brandish( )
Oct 18, 2017, 1:52 pm
By GatewaySysop
Bug in get_exp_worth( )
Oct 10, 2017, 1:26 am
By GatewaySysop
LOP 1.45
Author: Remcon
Submitted by: Remcon
LOP Heroes Edition
Author: Vladaar
Submitted by: Vladaar
Heroes sound extras
Author: Vladaar
Submitted by: Vladaar
6Dragons 4.3
Author: Vladaar
Submitted by: Vladaar
Memwatch
Author: Johan Lindh
Submitted by: Vladaar
Users Online
CommonCrawl, DotBot, Yahoo!, Sogou, Yandex

Members: 0
Guests: 17
Stats
Files
Topics
Posts
Members
Newest Member
477
3,705
19,232
608
LAntorcha
Today's Birthdays
There are no member birthdays today.
Related Links
» SmaugMuds.org » Codebases » SWFOTE FUSS » Unused code in fskills.c
Forum Rules | Mark all | Recent Posts

Unused code in fskills.c
< Newer Topic :: Older Topic >

Pages:<< prev 1 next >>
Post is unread #1 Oct 21, 2011, 5:43 pm   Last edited Oct 21, 2011, 5:44 pm by ayuri
Go to the top of the page
Go to the bottom of the page

ayuri
Magician
GroupMembers
Posts239
JoinedJun 13, 2008

In fskills.c about line 490, you should see
else if( victim->force_identified == 1 || victim->force_identified == 2 )


The || victim->force_identified == 2 part isn't needed.
As far as I can tell nothing is looking for a value beyond -1, 0, or 1 concerning force_identified .

ayuri
       
Pages:<< prev 1 next >>