This is what I was thinking, if an area is unclaimed, they would have to beat a boss mob for the area in order to gain control.
Then for another clan to take over, they would have to kill a member of the clan that controls the area.
This would make clan wars a bit more interesting.
I was thinking maybe addiing a way for clans to gain interest one 24 hours of the amount of money the area makes from shops?
The longer the they control the area the longer the more interest they gain ?
Maybe adding away for the owner of the clan to create a clanonly account in the bank system?