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» SmaugMuds.org » Codebases » AFKMud Support & Development » [FIXED] "Q" on the practice s...
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[FIXED] "Q" on the practice screen. Solution Included.
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Post is unread #1 Aug 1, 2009, 11:07 pm
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apocalypticNRG
Fledgling
GroupMembers
Posts35
JoinedJul 29, 2009

Okay, after going over the "Q" in the practice menu for the past 2 hours, I came to a semi-solution.

      case 'q':
         this->flush_buffer( true );
         this->pagebuf.clear(  );
         this->pageindex = 0;
		 this->pagecmd = -1;
         return true;


I added the this->pagecmd=-1;

Seems to allow you to keep your state, being able to type help, or practice again. But it seems it still needs to clear a command first.

If you add it in, you'll know what I mean. I'll work on it some more tomorrow. Or maybe someone has a fix for it.
       
Post is unread #2 Aug 2, 2009, 7:58 am   Last edited Aug 2, 2009, 9:56 am by apocalypticNRG
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apocalypticNRG
Fledgling
GroupMembers
Posts35
JoinedJul 29, 2009

Okay, I fixed it.

[FIXED CODE]

Just replace your case 'q' with the lines below. <descriptor.cpp>

      case 'q':
         this->flush_buffer( true );
         this->pagebuf.clear(  );
         this->pageindex = 0;
		 this->pagecmd = 0;
         return true;



Seems the old code was still stuck in whatever COMMAND [arg] you were in.
       
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