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» SmaugMuds.org » Codebases » AFKMud Support & Development » AFKmud affects and resistance...
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AFKmud affects and resistance question
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Post is unread #1 Apr 3, 2009, 8:12 pm
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fishsticks
Fledgling
GroupMembers
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JoinedApr 3, 2009

Hi everyone,

New here and just checking out the AFKmud codebase.

2 things came up in the clean out of the box install,

one being

Affect : '(null)' for 'l*2' rounds.

for many spell helps, for example secretion or help armor.

Also it seems if a which affects resistance is cast on a player, stating or doing an affect on said player results in a crash.

I only tested this on a few spells, so it may be isolated to a few spells only?

I will be glad to provide more info if needed, just wondering if anyone had any insight on this.

Thanks!


       
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