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» SmaugMuds.org » Codebases » AFKMud Support & Development » Silly startup problem
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Silly startup problem
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Post is unread #1 Jan 26, 2009, 6:35 am
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tphegley
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I'm testing afkmud on my server and I get this when I type ./startup to run the mud.

^M: Command not found.
^M: Command not found.
: No such file or directory.


Now, I know the ^M has to do with windows, but I downloaded the file straight from here and didn't run it in windows. I can start it from the area file just fine using ../src/afkmud but it just doesn't want to start using startup. I tried using tofrodos on the files but that didn't seem to work. I did not change the startup file in any way.

Any ideas?

       
Post is unread #2 Jan 26, 2009, 6:41 am
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David Haley
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If you open the startup script in vi, it should tell you what line encoding it has, or at least show you the extraneous ^M characters. That's the best place I can think of to start...

I'm not sure why you'd be the only one having these problems, though.
       
Post is unread #3 Jan 26, 2009, 6:43 am
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tphegley
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That's the thing, my startup file doesn't have any ^M in it. I have looked at it in vi and nano and there are no ^M.

Is there another program I can use to check it out?
       
Post is unread #4 Jan 26, 2009, 6:56 am
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tphegley
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Well, I copied and pasted the startup file into a new file and now it works...

I have no idea why the startup didn't work.
       
Post is unread #5 Jan 26, 2009, 7:05 am
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David Haley
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Blame it on the binary goblins, I say. :shrug: Oh well :smile:
       
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