Login
User Name:

Password:



Register
Forgot your password?
Vote for Us!
Bug in disarm( )
Nov 12, 2017, 6:54 pm
By GatewaySysop
Bug in will_fall( )
Oct 23, 2017, 1:35 am
By GatewaySysop
Bug in do_zap( ), do_brandish( )
Oct 18, 2017, 1:52 pm
By GatewaySysop
Bug in get_exp_worth( )
Oct 10, 2017, 1:26 am
By GatewaySysop
Bug in do_drag( )
Oct 8, 2017, 12:40 am
By GatewaySysop
LOP Heroes Edition
Author: Vladaar
Submitted by: Vladaar
Heroes sound extras
Author: Vladaar
Submitted by: Vladaar
6Dragons 4.3
Author: Vladaar
Submitted by: Vladaar
Memwatch
Author: Johan Lindh
Submitted by: Vladaar
Beastmaster 6D sound files
Author: Vladaar
Submitted by: Vladaar
Users Online
CommonCrawl, Yandex, DotBot

Members: 0
Guests: 5
Stats
Files
Topics
Posts
Members
Newest Member
476
3,704
19,231
608
LAntorcha
Today's Birthdays
There are no member birthdays today.
Related Links
» SmaugMuds.org » Bugfix Lists » SWFOTE FUSS Bugfix List » [Bug] Mppurge purges all inst...
Forum Rules | Mark all | Recent Posts

[Bug] Mppurge purges all instances of an object
< Newer Topic :: Older Topic >

Pages:<< prev 1 next >>
Post is unread #1 Dec 21, 2008, 5:16 pm   Last edited Jan 2, 2009, 12:16 am by Keberus
Go to the top of the page
Go to the bottom of the page

Keberus
Conjurer
GroupFUSS Project Team
Posts341
JoinedJun 4, 2005

Bug: Mppurge purges all instances of an object
Danger: Medium - Objects may get purged that shouldn't have been.
Found by: Samsa
Fixed by: Samsa

---


mud_comm.c, do_mppurge

Locate:
if ( (obj = get_obj_here( ch, arg )) != NULL )
    extract_obj( obj );
else
    progbug( "Mppurge - Bad argument", ch );
return;


Change it to:
if ( (obj = get_obj_here( ch, arg )) != NULL ) 
{
	separate_obj( obj );
	extract_obj( obj );
} 
else
	progbug( "Mppurge - Bad argument", ch );
return;


This will ensure that when mppurge is called it only removes one instance of an object instead of all of them.
       
Pages:<< prev 1 next >>