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» SmaugMuds.org » Bugfix Lists » SWFOTE FUSS Bugfix List » [Bug] Call/Hail may transport...
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[Bug] Call/Hail may transport a character to someone's home.
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Post is unread #1 Dec 20, 2008, 10:39 pm
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Keberus
Conjurer
GroupFUSS Project Team
Posts341
JoinedJun 4, 2005

Bug: Call/Hail may transport a character to someone's home.
Danger: Low - A player may get attacked in thier own home.
Found by: Keberus
Fixed by: Keberus

---


misc.c, do_hail

Locate:
   for( vnum = ch->in_room->area->low_r_vnum; vnum <= ch->in_room->area->hi_r_vnum; vnum++ )
   {
      room = get_room_index( vnum );

      if( room != NULL )
      {
         if( IS_SET( room->room_flags, ROOM_HOTEL ) )
            break;
         else
            room = NULL;
      }
   }


Change it to:
   for( vnum = ch->in_room->area->low_r_vnum; vnum <= ch->in_room->area->hi_r_vnum; vnum++ )
   {
      room = get_room_index( vnum );

      if( room != NULL )
      {
         if( IS_SET( room->room_flags, ROOM_HOTEL ) && !IS_SET( room->room_flags, ROOM_PLR_HOME ) )
            break;
         else
            room = NULL;
      }
   }


This will ensure that a character doesn't accidentally get tranferred to another player's home.
       
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