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» SmaugMuds.org » Codebases » AFKMud Support & Development » possible mudprog?
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possible mudprog?
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Post is unread #1 Mar 22, 2008, 10:00 am
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ohm
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Time for my silly question again. I was looking through the areadoc folder to maybe answer this question but I can't seem to find it. What I am trying to do is make certain mobs only appear at night, I think this could be a mudprog but I couldn't find any help files on it. I noticed the mobprog file did say something about one of the docs explaining mobprog imm commands but I cant seem to find that doc either. Anybody has some help files on mud/mobprogs that could possibly pull this off?
       
Post is unread #2 Mar 22, 2008, 2:34 pm
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blueice
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there are a couple ways to do this with the current system:
1.) create a room prog with the TIME trigger set at the hour you want them to appear, in the room you want them to appear
* this setup will ONLY have the mob appear at the specified time IF a character/mob is in the room, so if no mob or char is in the room, the mob will not appear
2.) create a room prog with the TIME trigger set at the hour you want them to appear, in the room you know a mob will always be in, like a practice mob or shopkeeper
* this setup will have the mob appear at the specified time, every time, the only difference is now you have to use commands like mpat and mptransfer
       
Post is unread #3 Mar 22, 2008, 4:20 pm
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ohm
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Great! But where do I find a help file that lists the mp commands like timer?
       
Post is unread #4 Mar 22, 2008, 4:56 pm
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Trengei
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Herne's guide has a list of all triggers and mpcommands, and their associated help files. They're probably out of date, but are the best you're gonna find
       
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