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» SmaugMuds.org » Bugfix Lists » SmaugFUSS Bugfix List » [Bug] Remove spells get appli...
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[Bug] Remove spells get applied when wearing an item
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Post is unread #1 Oct 14, 2007, 11:42 am
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Samson
Black Hand
GroupAdministrators
Posts3,639
JoinedJan 1, 2002

Bug: Remove spells get applied when wearing an item
Danger: Low - Has the opposite affect of what's expected.
Found by: Remcon
Fixed by: Remcon

---

handler.c, affect_modify

Locate:
      case APPLY_WEARSPELL:
      case APPLY_REMOVESPELL:
         if( xIS_SET( ch->in_room->room_flags, ROOM_NO_MAGIC ) || IS_SET( ch->immune, RIS_MAGIC )
          || ( ( paf->location % REVERSE_APPLY ) == APPLY_WEARSPELL && !fAdd )
          || ( ( paf->location % REVERSE_APPLY ) == APPLY_REMOVESPELL && !fAdd )
          || saving_char == ch   /* so save/quit doesn't trigger */
          || loading_char == ch )   /* so loading doesn't trigger */
            return;


Change to:
      case APPLY_WEARSPELL:
      case APPLY_REMOVESPELL:
         if( xIS_SET( ch->in_room->room_flags, ROOM_NO_MAGIC ) || IS_SET( ch->immune, RIS_MAGIC )
          || ( ( paf->location % REVERSE_APPLY ) == APPLY_WEARSPELL && !fAdd )
          || ( ( paf->location % REVERSE_APPLY ) == APPLY_REMOVESPELL && fAdd )
          || saving_char == ch   /* so save/quit doesn't trigger */
          || loading_char == ch )   /* so loading doesn't trigger */
            return;


A subtle but important detail. Unfixed, a removespell would actually apply its affects to the player when the item was worn, not when it was removed as it should be.
       
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