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» SmaugMuds.org » Codebases » SWFOTE FUSS » missing stuff?
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missing stuff?
< Newer Topic :: Older Topic > Ok.. maybe just a lot of misc bugs.

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Post is unread #1 Feb 2, 2007, 4:10 pm   Last edited Feb 2, 2007, 4:31 pm by Kayle
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Kayle
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Downloaded a fresh copy of this to play with, to see if I could find the differenced between it and Kebs current release, and there are a few missing commands.

Edited out.

There's also a few directories missing, log, hotboot, src/o, player/b through player/z.

There's also a few problems in the prototype ships in the ships directory. Any that have programs in them, have extra lines in the code, and when tested on my system, resulted in the progs loading into ordered ships wrong. Also there are a few that are in the directory that aren't in the prototype.lst

I'll post more as I find them.

Edit: Turns out the commands weren't missing, I'd just accidentally changed the level in commands.dat
       
Post is unread #2 Feb 2, 2007, 4:58 pm
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Kayle
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Socials are all screwed up because of what appears to be custom color codes that were taken out when the color snippet was added/upgraded for FUSS. If I could attach the cleaned up socials.dat I would. >.>
       
Post is unread #3 Feb 2, 2007, 5:53 pm
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Kayle
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hotboot.c

void hotboot_recover( void )
Find:
act( AT_MAGIC, "$n appears in a swrrl of the Force!", d->character, NULL, NULL, TO_ROOM );


Replace with:
act( AT_MAGIC, "$n appears in a swirl of the Force!", d->character, NULL, NULL, TO_ROOM );
       
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