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» SmaugMuds.org » Bugfix Lists » SWFOTE FUSS Bugfix List » [Bug] Ship modules report log...
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[Bug] Ship modules report log errors even though they load ok
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Post is unread #1 Sep 10, 2006, 12:35 pm
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Samson
Black Hand
GroupAdministrators
Posts3,639
JoinedJan 1, 2002

Bug: Ship modules report log errors even though they load ok
Danger: Trivial - Log spam
Found by: Keberus
Fixed by: Keberus

---

space.c, fread_ship

Locate:
            if( !str_cmp( word, "Module" ) )
            {
               MODULE_DATA *mod;
               line = fread_line( fp );
               CREATE( mod, MODULE_DATA, 1 );
               LINK( mod, ship->first_module, ship->last_module, next, prev );
               x1 = x2 = 0;
               sscanf( line, "%d %d", &x1, &x2 );
               mod->affect = x1;
               mod->ammount = x2;
            }


Change to:
            if( !str_cmp( word, "Module" ) )
            {
               MODULE_DATA *mod;
               line = fread_line( fp );
               CREATE( mod, MODULE_DATA, 1 );
               LINK( mod, ship->first_module, ship->last_module, next, prev );
               x1 = x2 = 0;
               sscanf( line, "%d %d", &x1, &x2 );
               mod->affect = x1;
               mod->ammount = x2;
               fMatch = TRUE;
               break;
            }


The log spam is caused by the fact that fmatch is not set to TRUE and that the switch is not broken at that point to go on and read the next case label from the file. The log spam is annoying but does not cause any problems.
       
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