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» SmaugMuds.org » Bugfix Lists » SWFOTE FUSS Bugfix List » [Bug] Invis command does not ...
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[Bug] Invis command does not verify NPC status for ch->act flag
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Post is unread #1 Sep 10, 2006, 11:51 am
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Samson
Black Hand
GroupAdministrators
Posts3,639
JoinedJan 1, 2002

Bug: Invis command does not verify NPC status for ch->act flag
Danger: Trivial - Mobs using this command will alter the ACT_POLYSELF flag, which is not used.
Found by: Kiasyn
Fixed by: Kiasyn

---

act_wiz.c, do_invis

Locate:
   if( !IS_NPC( ch ) )
   {
      if( ch->pcdata->wizinvis < 2 )
         ch->pcdata->wizinvis = ch->top_level;
   }

   if( IS_NPC( ch ) )
   {
      if( ch->mobinvis < 2 )
         ch->mobinvis = ch->top_level;
   }


Change to:
   if( IS_NPC( ch ) )
   {
      if( ch->mobinvis < 2 )
         ch->mobinvis = ch->top_level;
      return;
   }

   if( ch->pcdata->wizinvis < 2 )
      ch->pcdata->wizinvis = ch->top_level;


The invis command allowed NPCs to drop all the way to the final check in the code which plays with the PLR_WIZINVIS flag. Since NPCs and players share the ch->act field, this would have had mobs checking and messing with the ACT_POLYSELF flag. This flag is unused in stock but might get replaced with something else.
       
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