Login
User Name:

Password:



Register
Forgot your password?
Vote for Us!
Couple bugs
Dec 12, 2017, 5:42 pm
By Remcon
Bug in disarm( )
Nov 12, 2017, 6:54 pm
By GatewaySysop
Bug in will_fall( )
Oct 23, 2017, 1:35 am
By GatewaySysop
Bug in do_zap( ), do_brandish( )
Oct 18, 2017, 1:52 pm
By GatewaySysop
Bug in get_exp_worth( )
Oct 10, 2017, 1:26 am
By GatewaySysop
LOP 1.45
Author: Remcon
Submitted by: Remcon
LOP Heroes Edition
Author: Vladaar
Submitted by: Vladaar
Heroes sound extras
Author: Vladaar
Submitted by: Vladaar
6Dragons 4.3
Author: Vladaar
Submitted by: Vladaar
Memwatch
Author: Johan Lindh
Submitted by: Vladaar
Users Online
CommonCrawl, Yandex

Members: 0
Guests: 8
Stats
Files
Topics
Posts
Members
Newest Member
477
3,705
19,232
608
LAntorcha
Today's Birthdays
There are no member birthdays today.
Related Links
» SmaugMuds.org » Codebases » SWFOTE FUSS » Double Explosion Messages
Forum Rules | Mark all | Recent Posts

Double Explosion Messages
< Newer Topic :: Older Topic >

Pages:<< prev 1 next >>
Post is unread #1 Sep 6, 2006, 1:57 am
Go to the top of the page
Go to the bottom of the page

Keberus
Conjurer
GroupFUSS Project Team
Posts341
JoinedJun 4, 2005

Okay, I was reviewing and adding in all of the latest bugfixes and came across Halcyon's fix for "Explosion message spams one person over and over" I checked the latest fuss 1.3 and realized that (I am pretty sure at least) the messages are doubled. The guys at FotE seemed to handle the problem by using an echo_to_room and commenting out the act. So my fix to this trivial error would be that

in handler.c
function: room_explode_1
Find:
   echo_to_room( AT_WHITE, room, "The shockwave from a massive explosion rips through your body!" );
   for( rch = room->first_person; rch; rch = rnext )
   {
      rnext = rch->next_in_room;
      act( AT_WHITE, "The shockwave from a massive explosion rips through your body!", rch, obj, NULL, TO_CHAR );


and change to:

this
   for( rch = room->first_person; rch; rch = rnext )
   {
      rnext = rch->next_in_room;
      act( AT_WHITE, "The shockwave from a massive explosion rips through your body!", rch, obj, NULL, TO_CHAR );


or this:
   echo_to_room( AT_WHITE, room, "The shockwave from a massive explosion rips through your body!" );
   for( rch = room->first_person; rch; rch = rnext )
   {
      rnext = rch->next_in_room;


No biggie

Later,
KeB
       
Pages:<< prev 1 next >>