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» SmaugMuds.org » Bugfix Lists » SWR FUSS Bugfix List » [Bug] Grenades explode in the...
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[Bug] Grenades explode in the wrong room
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Post is unread #1 Jul 1, 2006, 10:28 am
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Samson
Black Hand
GroupAdministrators
Posts3,639
JoinedJan 1, 2002

Bug: Grenades explode in the wrong room
Danger: High - Damage is done to the wrong target room and could be exploited
Found by: Halcyon
Fixed by: Halcyon

---

handler.c, explode

Locate:
            if( obj->carried_by )
            {
               act( AT_WHITE, "$p EXPLODES in $n's hands!", obj->carried_by, obj, NULL, TO_ROOM );
               act( AT_WHITE, "$p EXPLODES in your hands!", obj->carried_by, obj, NULL, TO_CHAR );
               room = xch->in_room;
               held = TRUE;
            }


Change to:
            if( obj->carried_by )
            {
               act( AT_WHITE, "$p EXPLODES in $n's hands!", obj->carried_by, obj, NULL, TO_ROOM );
               act( AT_WHITE, "$p EXPLODES in your hands!", obj->carried_by, obj, NULL, TO_CHAR );
               room = obj->carried_by->in_room;
               held = TRUE;
            }


When handing a grenade to another person after arming it, the room assigned is incorrectly used as the one who gave away the grenade. So while the detonation message is sent to the proper place, the target room where the explosion takes places is wrong and could potentially be abused in some way to kill people who shouldn't be killable.
       
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