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» SmaugMuds.org » Bugfix Lists » SWR FUSS Bugfix List » [Bug] Close call for ship sav...
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[Bug] Close call for ship saving in hotboot is in the wrong spot
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Post is unread #1 Jul 30, 2005, 1:02 pm
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Samson
Black Hand
GroupAdministrators
Posts3,639
JoinedJan 1, 2002

Bug: Close call for ship saving in hotboot is in the wrong spot.
Danger: Low - File may not be open at the time
Found by: Gatz
Fixed by: Gatz

---

hotboot.c, save_world

Locate:
   if( shipfile )
   {
      SHIP_DATA *ship = NULL;

      for( ship = first_ship; ship; ship = ship->next )
      {
         write_ship( shipfp, ship );
      }
      fprintf( shipfp, "%s", "#END\n" );
   }
   FCLOSE( shipfp );


Replace with:
   if( shipfile )
   {
      SHIP_DATA *ship = NULL;

      for( ship = first_ship; ship; ship = ship->next )
      {
         write_ship( shipfp, ship );
      }
      fprintf( shipfp, "%s", "#END\n" );
      FCLOSE( shipfp );
   }


Placement of the FCLOSE for the shipfp pointer may or may not be important, but on the off chance the file isn't open and it decides to do something stupid, now it's prevented from doing it.
       
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