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» SmaugMuds.org » Codebases » AFKMud Support & Development » Continents
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Continents
< Newer Topic :: Older Topic > adding new ones

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Post is unread #1 Jun 4, 2003, 8:40 pm
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tgcsteveo

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Posts10
JoinedJun 1, 2003

How would i add a new continent to my AFK mud? i am really confused on how to do such so any help would be really appreciated.
       
Post is unread #2 Jun 4, 2003, 8:53 pm
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Ian

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JoinedJan 27, 2003

Yeah, my friend Steve'o and I are looking to create some new maps, and i understand most of it, but i need a little more elaboration as to what needs to be in/done to the raw file. Any help with that would be great.
       
Post is unread #3 Jun 4, 2003, 8:54 pm
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Samson
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JoinedJan 1, 2002

[Moved again since this is also AFKMud related]

The newcontinent.txt file should cover that adequately enough. There should also be an RGB.txt file which explains the use of .raw files.
       
Post is unread #4 Jul 7, 2003, 11:29 am
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Moonwolf

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JoinedAug 25, 2005

The Newcontinent.txt file in the 1.53 codebase is slightly off.

It says:


5. In afk.h, in this section:


That should be in olc.h

Kathi
       
Post is unread #5 Jul 9, 2003, 9:35 pm
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kilroy
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The updated text file apperently did not make it into the release - you can get the new version that I updated here.

http://www.andrewslab.com/afk

Thank you

Kilroy
       
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