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» SmaugMuds.org » Bugfix Lists » SmaugFUSS Bugfix List » [Bug] Deity worshipper count ...
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[Bug] Deity worshipper count is not being adjusted in do_mset
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Post is unread #1 May 9, 2005, 7:48 pm   Last edited Dec 26, 2005, 5:49 pm by Samson
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Samson
Black Hand
GroupAdministrators
Posts3,639
JoinedJan 1, 2002

Bug: Deity worshipper count is not being adjusted in do_mset
Danger: Low - Incorrect counter value
Found by: Celestria
Fixed by: Samson

---

build.c, do_mset

Locate:

      if( !arg3 || arg3[0] == '\0' )
        {
            STRFREE( victim->pcdata->deity_name );
            victim->pcdata->deity = NULL;
            send_to_char( "Deity removed.\n\r", ch );
            return;
        }


Change to:

      if( !arg3 || arg3[0] == '\0' )
      {
         if( victim->pcdata->deity )
         {
            --victim->pcdata->deity->worshippers;
            if( victim->pcdata->deity->worshippers < 0 )
               victim->pcdata->deity->worshippers = 0;
            save_deity( victim->pcdata->deity );
         }
         STRFREE( victim->pcdata->deity_name );
         victim->pcdata->deity = NULL;
         send_to_char( "Deity removed.\n\r", ch );
         return;
      }


Locate:

        STRFREE( victim->pcdata->deity_name );
        victim->pcdata->deity_name = QUICKLINK( deity->name );
        victim->pcdata->deity = deity;
        send_to_char( "Done.\n\r", ch );


Change to:

      if( victim->pcdata->deity )
      {
         --victim->pcdata->deity->worshippers;
         if( victim->pcdata->deity->worshippers < 0 )
            victim->pcdata->deity->worshippers = 0;
         save_deity( victim->pcdata->deity );
      }
      STRFREE( victim->pcdata->deity_name );
      victim->pcdata->deity_name = QUICKLINK( deity->name );
      victim->pcdata->deity = deity;
      ++deity->worshippers;
      save_deity( deity );
      send_to_char( "Done.\n\r", ch );


Removing a deity from a player manually via mset was not adjusting the worshipper count. As far as I'm aware, this doesn't cause any significant harm in the long run, but accuracy of information is still important.
       
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