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» SmaugMuds.org » Bugfix Lists » SmaugFUSS Bugfix List » [Bug] num_punct improperly fo...
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[Bug] num_punct improperly formats some amounts
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Post is unread #1 Apr 25, 2005, 9:59 am
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Samson
Black Hand
GroupAdministrators
Posts3,639
JoinedJan 1, 2002

Bug: num_punct improperly formats some amounts
Danger: Low - Display bug
Found by: Norry
Fixed by: Norry

---

act_info.c, num_punct

Replace the function with this new one:
char *num_punct( int foo )
{
   int index_new, rest, x;
   unsigned int nindex;
   char buf[16];
   static char buf_new[16];

   sprintf( buf, "%d", foo );
   rest = strlen( buf ) % 3;

   for( nindex = index_new = 0; nindex < strlen( buf ); nindex++, index_new++ )
   {
      x = nindex - rest;
      if( nindex != 0 && ( x % 3 ) == 0 )
      {
         buf_new[index_new] = ',';
         index_new++;
         buf_new[index_new] = buf[nindex];
      }
      else
         buf_new[index_new] = buf[nindex];
   }
   buf_new[index_new] = '';
   return buf_new;
}


Certain values of gold, exp, etc that got formatted using this function were having extra commas showing up where they didn't belong. Seemed to only affect the 10K and 10M places, but the above solution works for all values from 0 through 2,147,483,647 which is the maximum value an int can reach. This isn't actually a bug in the original SMAUG code either. This came about as a result of a FUSS change to quiet the compiler warnings which were generated by the original num_punct function.
       
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