Login
User Name:

Password:



Register
Forgot your password?
Vote for Us!
Bug in disarm( )
Nov 12, 2017, 6:54 pm
By GatewaySysop
Bug in will_fall( )
Oct 23, 2017, 1:35 am
By GatewaySysop
Bug in do_zap( ), do_brandish( )
Oct 18, 2017, 1:52 pm
By GatewaySysop
Bug in get_exp_worth( )
Oct 10, 2017, 1:26 am
By GatewaySysop
Bug in do_drag( )
Oct 8, 2017, 12:40 am
By GatewaySysop
LOP Heroes Edition
Author: Vladaar
Submitted by: Vladaar
Heroes sound extras
Author: Vladaar
Submitted by: Vladaar
6Dragons 4.3
Author: Vladaar
Submitted by: Vladaar
Memwatch
Author: Johan Lindh
Submitted by: Vladaar
Beastmaster 6D sound files
Author: Vladaar
Submitted by: Vladaar
Users Online
CommonCrawl, Yahoo!

Members: 0
Guests: 12
Stats
Files
Topics
Posts
Members
Newest Member
476
3,704
19,231
608
LAntorcha
Today's Birthdays
There are no member birthdays today.
Related Links
» SmaugMuds.org » Bugfix Lists » AFKMud Bugfix List » [Bug] Missing door key data w...
Forum Rules | Mark all | Recent Posts

[Bug] Missing door key data when saving areas
< Newer Topic :: Older Topic > AFKMud 2.01

Pages:<< prev 1 next >>
Post is unread #1 Oct 14, 2007, 10:15 am
Go to the top of the page
Go to the bottom of the page

Samson
Black Hand
GroupAdministrators
Posts3,639
JoinedJan 1, 2002

Bug: Missing door key data when saving areas
Danger: Critical - Data loss
Discovered in: AFKMud 2.01
Found by: Samson
Fixed by: Samson

---

area.cpp, fwrite_afk_exit

Locate:
   fprintf( fpout, "ToRoom    %d\n", pexit->vnum );


Below that, add:
   if( pexit->key )
      fprintf( fpout, "Key       %d\n", pexit->key );


When saving areas using AFKMud 2.0 or higher, the door key data on all exits is missing. This is because the code which should have done this was overlooked during the conversion to the KEY based area format. Areas saved in AFKMud 1.8 or older are not affected and will convert up without losing this data.
       
Pages:<< prev 1 next >>