Login
User Name:

Password:



Register
Forgot your password?
Vote for Us!
 Resets not working.
Today, 8:43 am
By Remcon
 Compendium of bugs in SmaugFUSS
Today, 8:42 am
By Remcon
SIGCONT?
May 13, 2013, 9:49 am
By Aurin
Try/Catch function?
May 10, 2013, 10:36 am
By Zeno
GCC 4.6.1 on Ubuntu 11.10
May 7, 2013, 6:28 am
By johngaden
QSF Portal
Author: QSF Portal Team
Submitted by: Samson
Raspberry Pi Diff File
Author: Dretzile
Submitted by: Dretzile
Replacement mp_*_passage funcs
Author: Andril
Submitted by: Andril
g++ 4.6 unused variables patch
Author: diff
Submitted by: Andril
LOP 1.43
Author: Remcon
Submitted by: Remcon
Users Online
CommonCrawl, Google, Baiduspider

Members: 0
Guests: 22
Stats
Files
Topics
Posts
Members
Newest Member
440
3,576
18,316
3,827
JanineLap
Today's Birthdays
AlishaPep (81), ArmandSel (59)
Related Links
Smaug Building Institute
» SmaugMuds.org » Bugfix Lists » AFKMud Bugfix List » [Bug] Line editor crashes whe...
Forum Rules | Mark all | Recent Posts

[Bug] Line editor crashes when overfilled
< Newer Topic :: Older Topic > AFKMud 2.01

Pages:<< prev 1 next >>
Post is unread #1 Oct 14, 2007, 10:13 am
Go to the top of the page
Go to the bottom of the page

Samson
Black Hand
GroupAdministrators
Posts3,588
JoinedJan 1, 2002

Bug: Line editor crashes when overfilled
Danger: Critical - Buffer overrun crash
Discovered in: AFKMud 2.01
Found by: John
Fixed by: Samson

---

editor.cpp, in struct editor_data

Locate:
   char line[49][81];


Change to:
   char line[max_buf_lines][81];


editor.cpp, char_data::start_editing

Locate:
         if( lines >= 49 || size > 4096 )


Change to:
         if( lines >= max_buf_lines || size > MSL )


Locate:
   if( lpos > 0 && lpos < 78 && lines < 49 )


Change to:
   if( lpos > 0 && lpos < 78 && lines < max_buf_lines )


editor.cpp, start_editing

Locate:
         if( lines >= 49 || size > 4096 )


Change to:
         if( lines >= max_buf_lines || size > MSL )


Locate:
   if( lpos > 0 && lpos < 78 && lines < 49 )


Change to:
   if( lpos > 0 && lpos < 78 && lines < max_buf_lines )


Classic case of not catching everything that needed to get changed. At some point along the way we decided to make it easier for us to change the number of lines a line editor can hold from 49 to 60. Don't remember exactly why, but we did. In doing so I decided to make the number of lines easily changed from one spot but forgot about other places the original 49 was used. So the code was trying to treat a 49 line buffer as though it had 60 lines, which is a Bad Thing(tm).
       
Pages:<< prev 1 next >>

 
Contact Us