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» SmaugMuds.org » Bugfix Lists » AFKMud Bugfix List » [Bug] Crash from NULL room de...
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[Bug] Crash from NULL room descriptions during daylight hours
< Newer Topic :: Older Topic > AFKMud 2.0

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Post is unread #1 Jan 27, 2007, 12:29 pm
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Samson
Black Hand
GroupAdministrators
Posts3,639
JoinedJan 1, 2002

Bug: Crash from NULL room descriptions during daylight hours
Danger: Critical - Crash
Discovered in: AFKMud 2.0
Found by: Adjani
Fixed by: Samson

---

act_info.cpp, roomdesc

Locate:
      if( time_info.hour >= sysdata->hoursunrise && time_info.hour <= sysdata->hoursunset )
         mudstrlcat( rdesc, ch->in_room->roomdesc, MSL );


Change to:
      if( time_info.hour >= sysdata->hoursunrise && time_info.hour <= sysdata->hoursunset )
      {
         if( ch->in_room->roomdesc && ch->in_room->roomdesc[0] != '\0' )
            mudstrlcat( rdesc, ch->in_room->roomdesc, MSL );
      }


If a room has no description set yet, then the roomdesc function is supposed to return with "(not set)". Part of this was fixed before the official 2.0 launch but the other section got missed, probably because it had been tested while the game's clock was in night hours.
       
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