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Overland bug+typos
< Newer Topic :: Older Topic > An overland bug and some typos

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Post is unread #1 Sep 20, 2003, 5:13 pm   Last edited Nov 24, 2007, 12:31 am by Samson
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RazorZero

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Posts2
JoinedSep 20, 2003

I was just adding a new continent to my MUD and while going though the steps I found a few typos and a bug. So I figured I'd tell someone about them
In Newcontinent.txt:
-Step 3.4 says "Where xxxxxx = your continnent name & XXXXXX = the ACON that you defined in overland.h"
1) Continent has an extra 'n'.
2) The ACON define step is #5 so I haven't defined it yet like it says I have.
3) ACON's are actualy defined in olc.h
-Step 5 says "In afk.h, in this section:". It should read "In olc.h, in this section:" since that's where the ACON defines actualy are.
In overland.c:
-In reload_map the loading of Alatia looks like this:
send_to_pager( "Loading continent of Alatia....\r\n", ch );
load_continent_three();

When it should probably have the same if checks that the other continents have like so:
if( ch->map == MAP_ALATIA )
{
   send_to_pager( "Loading continent of Alatia....\r\n", ch );
   load_continent_three();
   return;
}
       
Post is unread #2 Sep 23, 2003, 11:36 am
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Samson
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Egad, yes. Those are some nasty errors. Furthermore, after checking, it seems that once again, Kilroy's last update to the file never made it to the package directory. How the hell.... ah who knows.

Anyway. I've now updated the file once more, using Kilroy's update as the base, and fixing these remaining issues. The updated file has now been included with the 1.56b package. It will also appear on the documentation page of the main website once we finally get around to putting that together.
       
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