Login
User Name:

Password:



Register
Forgot your password?
Vote for Us!
parse description bug
Dec 15, 2017, 10:08 pm
By Remcon
Couple bugs
Dec 12, 2017, 5:42 pm
By Remcon
Bug in disarm( )
Nov 12, 2017, 6:54 pm
By GatewaySysop
Bug in will_fall( )
Oct 23, 2017, 1:35 am
By GatewaySysop
Bug in do_zap( ), do_brandish( )
Oct 18, 2017, 1:52 pm
By GatewaySysop
LOP 1.45
Author: Remcon
Submitted by: Remcon
LOP Heroes Edition
Author: Vladaar
Submitted by: Vladaar
Heroes sound extras
Author: Vladaar
Submitted by: Vladaar
6Dragons 4.3
Author: Vladaar
Submitted by: Vladaar
Memwatch
Author: Johan Lindh
Submitted by: Vladaar
Users Online
CommonCrawl, DotBot, Yahoo!, Majestic-12, Google, Yandex

Members: 0
Guests: 16
Stats
Files
Topics
Posts
Members
Newest Member
477
3,706
19,240
608
LAntorcha
Today's Birthdays
There are no member birthdays today.
Related Links
» SmaugMuds.org » Codebases » AFKMud Support & Development » afkmud 2.0 Compile issue unde...
Forum Rules | Mark all | Recent Posts

afkmud 2.0 Compile issue under Ubuntu
< Newer Topic :: Older Topic >

Pages:<< prev 1, 2 next >>
Post is unread #21 Dec 28, 2006, 3:54 pm
Go to the top of the page
Go to the bottom of the page

Conner
Sorcerer
GroupMembers
Posts870
JoinedMay 8, 2005

Publicly posted password point aside... Laz, I believe that Samson said your compile was complete as long as you ignored the problem it'd had with imc, which sounds to me like everything about your new AFK 2.0 install should be done now except that IMC is still not quite right and shouldn't be expected to work properly until a fix for it comes out... but I could also just be reading too much into this.
       
Post is unread #22 Dec 28, 2006, 5:39 pm
Go to the top of the page
Go to the bottom of the page

Lazerous

GroupMembers
Posts79
JoinedAug 10, 2005

If you really don't have something constructive to say, then please
don't add to my posts with stuff already said.
What I was posting was so he could at least know what was
going on for future refs, that is the point of a forum right?
I was well aware imc wasn't going to work 100%
But at least he could have a clearer picture of the issue with
log cuttings then just what I was "experiencing" and what my "settings" were.

And as Samson said:
"Ok guys, take a step back and breathe! There's no need to get hostile about it. The compiler errors don't have anything to do with the connection not going through. That will require that we check the server logs and see if something got out of whack"

So this issue is a different issue Conner, so I think I was right to post about it and not get flack over it.
       
Post is unread #23 Dec 28, 2006, 6:53 pm
Go to the top of the page
Go to the bottom of the page

Conner
Sorcerer
GroupMembers
Posts870
JoinedMay 8, 2005

I guess someone forgot to explain to you what constructive means. either that or Samson's right, you really do need to go take a breather. :sad:

'Going off' on folks who are, and have been, trying to help you through the problems you've been having for such a long time now.. from hosting you for free for months when you needed it, and helping with code, being a friend, helping with decisions about code base when you decided to change, helping with code issues on a base that I don't even use, helping with a version of linux I don't use (and never have even seen)... if you're having problems, deal with them. If you have a problem with me, deal with it. But flaking over Kiasyn giving you good solid advice, and then telling me to shut up if I don't have something constructive to add on a public forum where I've been contributing much longer than you and am still contributing to even your posts positively, is just foolish on your part. I assure you that no one here would be hurt except you if Kiasyn and I both decided to just ignore you and all your future posts, "as requested", and if Samson decided that you were a trouble maker who couldn't control his temper and banned you. So, perhaps, before you get all hostile :mad: about a response to your public pleadings for free help, you should consider that the response might actually be a form of help, take a breath, and then respond politely. :wink:

Just a thought, but very likely one well worth consideration.
       
Post is unread #24 Dec 29, 2006, 8:41 am   Last edited Dec 29, 2006, 9:17 am by ryan_rae
Go to the top of the page
Go to the bottom of the page

Lazerous

GroupMembers
Posts79
JoinedAug 10, 2005

You know what this is not even worth commenting on...
       
Post is unread #25 Dec 29, 2006, 11:56 am
Go to the top of the page
Go to the bottom of the page

Conner
Sorcerer
GroupMembers
Posts870
JoinedMay 8, 2005

ryan_rae said:

You know what this is not even worth commenting on...


That qualifies as a comment. :rolleyes:

One last time, in simpler terms. If you really want help, be civil to those trying to help you.
       
Post is unread #26 Dec 29, 2006, 12:13 pm
Go to the top of the page
Go to the bottom of the page

Samson
Black Hand
GroupAdministrators
Posts3,639
JoinedJan 1, 2002

Enough is enough. Everyone just stop it. I don't want to see anymore pointless replies to this post. Ask for help. Puzzle out the problems. Suggest solutions. But enough of this pointless bickering! It serves nothing other than to piss people off. If I see anymore of it I'm going to start axing the posts.
       
Post is unread #27 Dec 30, 2006, 12:10 am   Last edited Dec 30, 2006, 12:10 am by kiasyn
Go to the top of the page
Go to the bottom of the page

kiasyn
Magician
GroupMembers
Posts121
JoinedJun 30, 2006

find imc_read_socket, find this:
      else
      {
         imclog( "%s: Descriptor error on #%d: %s", __FUNCTION__, this_imcmud->desc, strerror( iErr ) );
         return false;
      }


change it to look like this:
      else if ( nRead == -1 )
      {
         imclog( "%s: Descriptor error on #%d: %s", __FUNCTION__, this_imcmud->desc, strerror( iErr ) );
         return false;
      }


disclaimer: this code was taken from Drazon and may not even be in your codebase. It may vaguely resemble it. Use common sense.
edit: also, this message may mean the socket has been closed by the other end. im not sure.
       
Post is unread #28 Dec 30, 2006, 10:30 am
Go to the top of the page
Go to the bottom of the page

Samson
Black Hand
GroupAdministrators
Posts3,639
JoinedJan 1, 2002

Doh. I can't believe that fix never made it into the code. Good catch there Kiasyn.
       
Post is unread #29 Jan 9, 2007, 2:08 pm   Last edited Jan 9, 2007, 2:09 pm by ransom
Go to the top of the page
Go to the bottom of the page

ransom
Fledgling
GroupMembers
Posts22
JoinedSep 7, 2006

this must be done as a super user/root on a debian/ubuntu server (to make put it in laymen terms) this should aslso go in a Readme.Debian.Ubuntu.txt since boath distributions rely on very similar packages & package servers even though things like libalsa-conf are difrent. :devil:
--------------------------
apt-get install libgd-dev
yes to aneything that comes up
--------------------------
presto?

A package by any other name will compile as sweetly.
well it worked for me...

PS:Thanks for this thread I less than three search! <3

now to make the new .sh work right I love new toys!
       
Post is unread #30 Jan 9, 2007, 4:26 pm
Go to the top of the page
Go to the bottom of the page

Zarius
Apprentice
GroupMembers
Posts69
JoinedApr 23, 2002

ryan_rae said:

Can you spell out in lame man's terms what the difference would be?
I really don't understand what mysql would do for a mud in general.
But thats cause i have no exp with mysql. I just need to see if its a thing
I really want to go with out or jump on the wagon now as it comes by me...


One of the main benefits is that for static text, you don't need to have it stored in memory (Some of the things I have stored in a db are Help Files, Connhist, Changelog ), One of the drawbacks is that it makes the mud less portable because its harder to move a database.

One benefit I don't think many people are utilizing is the fact that you can access your mud data easily using PHP or even another mud (i.e. Shared User files for example ) If you could move the area files into a db format you could make a web page OLC for example.
       
Pages:<< prev 1, 2 next >>