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» SmaugMuds.org » Codebases » AFKMud Support & Development » Observations...
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Post is unread #1 Dec 19, 2006, 8:03 pm
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Lazerous

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Posts79
JoinedAug 10, 2005

Having just swapped over to afkmud from smaugwiz 2.02 heavily modified, I can't say a bad word for it. I have run into some difficulties on the building end. I am used to a certain command set. I have toyed with linux based smaug realms, but this is a hybrid of that.

Here is a list of the commands I am looking for in afkmud or at least something that will accomplish the same effect.

olist * used to list objects in the area assigned to you.
mlist * as above but with mobs
rlist * as above with rooms
owhere * Used to locate objects by vnum or name
oinvoke * Used to invoke any premade object loaded

Any help here would be great, I did some searching but found no references from the time I spent, which to be honest I didn't check every post...

There may be more to come, but these are the major ones for me at this time....
       
Post is unread #2 Dec 20, 2006, 12:14 am   Last edited Nov 25, 2007, 5:57 pm by Samson
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Conner
Sorcerer
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Funny you should mention that as it was just addressed in the last thread to this forum before yours.. at http://www.smaugmuds.org/index.php?a=topic&t=1284 (The answer is the show command, btw.)
       
Post is unread #3 Dec 20, 2006, 6:07 am
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Samson
Black Hand
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olist, mlist, rlist = show
owhere = where
oinvoke, minvoke = load
       
Post is unread #4 Dec 20, 2006, 6:59 am
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Lazerous

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Posts79
JoinedAug 10, 2005

Thank you all for the great info! I will look into these tonite if I get time after work, but I have to do some x-mass shopping
so I doubt I will even poke my head in, but I will try. You guys are great, thanks again!
       
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