Login
User Name:

Password:



Register
Forgot your password?
Vote for Us!
Bug in disarm( )
Nov 12, 2017, 6:54 pm
By GatewaySysop
Bug in will_fall( )
Oct 23, 2017, 1:35 am
By GatewaySysop
Bug in do_zap( ), do_brandish( )
Oct 18, 2017, 1:52 pm
By GatewaySysop
Bug in get_exp_worth( )
Oct 10, 2017, 1:26 am
By GatewaySysop
Bug in do_drag( )
Oct 8, 2017, 12:40 am
By GatewaySysop
LOP Heroes Edition
Author: Vladaar
Submitted by: Vladaar
Heroes sound extras
Author: Vladaar
Submitted by: Vladaar
6Dragons 4.3
Author: Vladaar
Submitted by: Vladaar
Memwatch
Author: Johan Lindh
Submitted by: Vladaar
Beastmaster 6D sound files
Author: Vladaar
Submitted by: Vladaar
Users Online
CommonCrawl, Yahoo!, DotBot, Yandex

Members: 0
Guests: 5
Stats
Files
Topics
Posts
Members
Newest Member
476
3,704
19,231
608
LAntorcha
Today's Birthdays
There are no member birthdays today.
Related Links
» SmaugMuds.org » Bugfix Lists » AFKMud Bugfix List » AFKMud Bug Archive » [Bug] mposet can cause object...
Forum Rules | Mark all | Recent Posts

[Bug] mposet can cause object short descriptions to change mid-script
< Newer Topic :: Older Topic > AFKMud 1.77

Pages:<< prev 1 next >>
Post is unread #1 Sep 10, 2006, 2:25 pm
Go to the top of the page
Go to the bottom of the page

Samson
Black Hand
GroupAdministrators
Posts3,639
JoinedJan 1, 2002

Bug: mposet can cause object short descriptions to change mid-script
Danger: Trivial - Can only happen under very restricted conditions.
Discovered in: AFKMud 1.77
Found by: Valcados
Fixed by: Valcados

---

mud.h

Locate:
extern CHAR_DATA *supermob;


Below that, add:
extern OBJ_DATA *supermob_obj;


db.c

Locate:
AUCTION_DATA *auction;  /* auctions */


Below that, add:
OBJ_DATA *supermob_obj;


mud_prog.c, release_supermob

Replace the function with:
void release_supermob(  )
{
   supermob_obj = NULL;
   char_from_room( supermob );
   if( !char_to_room( supermob, get_room_index( ROOM_VNUM_POLY ) ) )
      log_printf( "char_to_room: %s:%s, line %d.", __FILE__, __FUNCTION__, __LINE__ );
   if( IS_ACT_FLAG( supermob, ACT_ONMAP ) )
   {
      REMOVE_ACT_FLAG( supermob, ACT_ONMAP );
      supermob->map = -1;
      supermob->x = -1;
      supermob->y = -1;
   }
}


mud_prog.c, set_supermob

Locate:
   if( !obj )
      return;


Below that, add:
   supermob_obj = obj;


mud_comm.c, do_mposet

Locate:
      STRFREE( obj->short_descr );
      obj->short_descr = STRALLOC( arg3 );


Below that, add:
      if( obj == supermob_obj )
      {
         STRFREE( supermob->short_descr );
         supermob->short_descr = QUICKLINK( obj->short_descr );
      }


The conditions by which an object processing a program can have the short description changed are pretty narrow. The object itself would have to call do_mposet and would then need to be altering its short description field. Doing so under these specific circumstances would cause the supermob to act out for the object under its old short description. Changing the short description by any other means is highly unlikely to affect the supermob.
       
Pages:<< prev 1 next >>