Login
User Name:

Password:



Register
Forgot your password?
Vote for Us!
parse description bug
Dec 15, 2017, 10:08 pm
By Remcon
Couple bugs
Dec 12, 2017, 5:42 pm
By Remcon
Bug in disarm( )
Nov 12, 2017, 6:54 pm
By GatewaySysop
Bug in will_fall( )
Oct 23, 2017, 1:35 am
By GatewaySysop
Bug in do_zap( ), do_brandish( )
Oct 18, 2017, 1:52 pm
By GatewaySysop
LOP 1.45
Author: Remcon
Submitted by: Remcon
LOP Heroes Edition
Author: Vladaar
Submitted by: Vladaar
Heroes sound extras
Author: Vladaar
Submitted by: Vladaar
6Dragons 4.3
Author: Vladaar
Submitted by: Vladaar
Memwatch
Author: Johan Lindh
Submitted by: Vladaar
Users Online
CommonCrawl, Yahoo!, Bing, DotBot

Members: 0
Guests: 12
Stats
Files
Topics
Posts
Members
Newest Member
477
3,706
19,240
608
LAntorcha
Today's Birthdays
There are no member birthdays today.
Related Links
» SmaugMuds.org » Codebases » AFKMud Support & Development » AFKMud 1.4b Released
Forum Rules | Mark all | Recent Posts

AFKMud 1.4b Released
< Newer Topic :: Older Topic > Bugfix/Maintenance

Pages:<< prev 1 next >>
Post is unread #1 Mar 11, 2003, 10:39 am
Go to the top of the page
Go to the bottom of the page

Samson
Black Hand
GroupAdministrators
Posts3,639
JoinedJan 1, 2002

Version 1.4b of AFKMud has been released.
This is a bugfix/maintenance release. A patch against 1.4a exists and should slip in easily.

Standard disclaimer type stuff: Changes in this version may or may not remain compatible with your
older support files, such as areas, commands, skills, socials, etc. If things break, you were warned.

Now, on to the goodies

New stuff this release:

Added the makerooms snippet ( sorry, forget who this came from ) which allows you to create
large blocks of rooms in one swift command. [Samson]
Added support for ANSI strikeover. [Samson]

Bugfixes this release:

Fixed ANSI italic code, was using an improper value before. [Samson]
Fixed ANSI terminal type identification to conform to RFC855. [Samson]
Default prompt color bleeding fixed. [Adjani]
Initialized EventQ vatriables. Oops [Samson]
Fixed bug where imms switched into mobs would be disconnected when the mob body is killed. [Samson]
Made corpse directory handling CVS aware. [Samson]

Non-Bugfix alterations:

Raised default descriptor buffer to 2048 bytes. [Samson]
       
Pages:<< prev 1 next >>