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» SmaugMuds.org » Codebases » AFKMud Support & Development » switch, quit, force
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switch, quit, force
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Post is unread #1 Aug 15, 2006, 3:47 am
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ToadVile

GroupMembers
Posts47
JoinedApr 1, 2006

Alright, i found a slight problem that could be prevented :)

The fix for this is:

in rent.c, Function: do_quit

beneath:

   if( ch->inflight )
   {
      send_to_char( "&YSkyships are not equipped with parachutes. Wait until you land.\n\r", ch );
      return;
   }


    if (ch && ch->desc && ch->desc->original)
    {
        send_to_char( "&YYou must &Rreturn &Ybefore qutting\n\r", ch );
        return;
    }


This will prevent people from logging out if switched in a character. Just a good protection incase it ever happens :)
       
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