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» SmaugMuds.org » Bugfix Lists » AFKMud Bugfix List » AFKMud Bug Archive » [Bug] Diggable exits not hand...
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[Bug] Diggable exits not handled by instaroom
< Newer Topic :: Older Topic > AFKMud 1.77

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Post is unread #1 Jan 30, 2006, 7:15 pm
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Samson
Black Hand
GroupAdministrators
Posts3,639
JoinedJan 1, 2002

Bug: Diggable exits not handled by instaroom
Danger: Low - If a diggable exit should be closed at reset, this is currently not possible.
Discovered in: AFKMud 1.77
Found by: Zeno
Fixed by: Samson

---

reset.c, instaroom

Locate:
         if( !IS_EXIT_FLAG( pexit, EX_ISDOOR ) )
            continue;


Change to:
         if( !IS_EXIT_FLAG( pexit, EX_ISDOOR ) && !IS_EXIT_FLAG( pexit, EX_DIG ) )
            continue;


The old Smaug reset system had diggable exits being handled by the old "B" reset commands. These types of resets are somewhat cumbersome to setup and are not documented well except for how to setup a diggable exit. They also no longer exist since the introduction of the reset patch, which means they are no longer supportable.

Since the EX_DIG flag is independent of the reset itself, it stands to reason that if the flag is set, a "D" reset should be able to handle this even if there is no EX_ISDOOR flag. This allows the instaroom and instazone commands to create door resets for diggables.
       
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