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  <title>SmaugMuds.org - Topic: Dystopia 2</title>
  <link>http://www.smaugmuds.org/index.php?a=rssfeed&amp;t=3823</link>
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 <title>Dystopia 2</title>
 <link>http://www.smaugmuds.org/index.php?a=topic&amp;t=3823&amp;p=16086#p16086</link>
 <description>Thanks guys</description>
 <guid isPermaLink="true">http://www.smaugmuds.org/index.php?a=topic&amp;t=3823&amp;p=16086#p16086</guid>
 <pubDate>Tue, 28 Oct 2008 08:53:10 PDT</pubDate>
 <category>Coding</category>
 <author>nobody@example.com (Cereal Killer)</author>
</item>
<item>
 <title>Dystopia 2</title>
 <link>http://www.smaugmuds.org/index.php?a=topic&amp;t=3823&amp;p=16077#p16077</link>
 <description>Look for that table in mud.h and see what they are defined as. That will give you insight as well as do what Igabod said in game.</description>
 <guid isPermaLink="true">http://www.smaugmuds.org/index.php?a=topic&amp;t=3823&amp;p=16077#p16077</guid>
 <pubDate>Wed, 22 Oct 2008 06:10:16 PDT</pubDate>
 <category>Coding</category>
 <author>nobody@example.com (tphegley)</author>
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<item>
 <title>Dystopia 2</title>
 <link>http://www.smaugmuds.org/index.php?a=topic&amp;t=3823&amp;p=16076#p16076</link>
 <description>those are the costs of the evolves, if you look at the evolve table it'll list the various evolves you can buy and their hp/mana/move/exp/qp requirements (not sure of the order, i'm not looking at it right now myself) the easy way to figure out which cost is which number is to look at that list in game (i forgot the command) and compare it to what you just posted. i'm sure you'll figure it out.</description>
 <guid isPermaLink="true">http://www.smaugmuds.org/index.php?a=topic&amp;t=3823&amp;p=16076#p16076</guid>
 <pubDate>Tue, 21 Oct 2008 22:01:17 PDT</pubDate>
 <category>Coding</category>
 <author>TheIgabod@gmail.com (Igabod)</author>
</item>
<item>
 <title>Dystopia 2</title>
 <link>http://www.smaugmuds.org/index.php?a=topic&amp;t=3823&amp;p=16072#p16072</link>
 <description>I was looking for the code that uses that table data.</description>
 <guid isPermaLink="true">http://www.smaugmuds.org/index.php?a=topic&amp;t=3823&amp;p=16072#p16072</guid>
 <pubDate>Fri, 17 Oct 2008 20:50:01 PDT</pubDate>
 <category>Coding</category>
 <author>nobody@example.com (Zeno)</author>
</item>
<item>
 <title>Dystopia 2</title>
 <link>http://www.smaugmuds.org/index.php?a=topic&amp;t=3823&amp;p=16071#p16071</link>
 <description>The only place those numbers appear are under the evolves for each class ... Here is the entire evolve code for the warlock ... I have no clue if that will help or not ... &lt;br /&gt;
&lt;br /&gt;
[code]const struct evolve_entry warlock_evolve_table[] =&lt;br /&gt;
{&lt;br /&gt;
  { &quot;path of time&quot;, 0, 0,&lt;br /&gt;
    EVOLVE_1, WARLOCK_EVOLVE_TIME, EVOLVE_1, WARLOCK_EVOLVE_SPACE,&lt;br /&gt;
    10000, 20000, 25000, 50000000, 5000&lt;br /&gt;
  },&lt;br /&gt;
&lt;br /&gt;
  { &quot;path of space&quot;, 0, 0,&lt;br /&gt;
    EVOLVE_1, WARLOCK_EVOLVE_SPACE, EVOLVE_1, WARLOCK_EVOLVE_TIME,&lt;br /&gt;
    15000, 30000, 15000</description>
 <guid isPermaLink="true">http://www.smaugmuds.org/index.php?a=topic&amp;t=3823&amp;p=16071#p16071</guid>
 <pubDate>Fri, 17 Oct 2008 16:14:07 PDT</pubDate>
 <category>Coding</category>
 <author>nobody@example.com (Cereal Killer)</author>
</item>
<item>
 <title>Dystopia 2</title>
 <link>http://www.smaugmuds.org/index.php?a=topic&amp;t=3823&amp;p=16070#p16070</link>
 <description>No idea without seeing the actual code where it gets used.</description>
 <guid isPermaLink="true">http://www.smaugmuds.org/index.php?a=topic&amp;t=3823&amp;p=16070#p16070</guid>
 <pubDate>Fri, 17 Oct 2008 15:58:36 PDT</pubDate>
 <category>Coding</category>
 <author>nobody@example.com (Zeno)</author>
</item>
<item>
 <title>Dystopia 2</title>
 <link>http://www.smaugmuds.org/index.php?a=topic&amp;t=3823&amp;p=16069#p16069</link>
 <description>I was wondering what the numbers below represent ? The last set of numbers, I am hesitant to add more powers as I am not sure ... &lt;br /&gt;
&lt;br /&gt;
[code]    &quot;chains of decay&quot;, EVOLVE_2, WARLOCK_EVOLVE_PLAGUE,&lt;br /&gt;
    EVOLVE_3, WARLOCK_EVOLVE_DECAYCHAIN, EVOLVE_3, WARLOCK_EVOLVE_ZOMBIEENDURANCE,&lt;br /&gt;
    50000, 45000, 50000, 500000000, 15000[/code]</description>
 <guid isPermaLink="true">http://www.smaugmuds.org/index.php?a=topic&amp;t=3823&amp;p=16069#p16069</guid>
 <pubDate>Fri, 17 Oct 2008 15:54:11 PDT</pubDate>
 <category>Coding</category>
 <author>nobody@example.com (Cereal Killer)</author>
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