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mud_prog.c
Jun 1, 2016, 7:25 pm
By Remcon
SMAUGFUSS1.9.2 Vaults and Houses Not Saving Objects Correctly?
Apr 23, 2016, 9:13 am
By Sadiq
Cygwin x64 issue
Feb 6, 2016, 6:27 pm
By Remcon
mpedit crash
Feb 6, 2016, 4:39 pm
By Remcon
Updated SoundPack 40+ new sounds!
Nov 17, 2015, 7:37 am
By Vladaar
6D Automated Lair Assignments
Author: Vladaar
Submitted by: Vladaar
tintin++ Sound Installation for
Author: Jeremy Lincicome and R. Smith
Submitted by: Vladaar
6D 3.0 bug fixes
Author: Vladaar
Submitted by: Vladaar
6D Tradeskills sounds
Author: Vladaar
Submitted by: Vladaar
6D Communication sounds
Author: Vladaar
Submitted by: Vladaar
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AFKMud
AFKMud is an advanced C++ derivative of the Smaug MUD codebase. Over the years it has grown to become one of the most advanced MERC derivatives in existence. There are several major enhancements to gameplay as well as administrative functions which set it apart.

Links to information for the AFKMud codebase.

AFKMud on GitHub
AFKMud Readme
AFKMud License
AFKMud Features
AFKMud Game Helpfiles



AFKMud: Can your code do THIS?